Key features
·Ergonomic design, specialized accessory combination                          ·Adjustable arm length, suitable for a wide range of patients
·One-touch height adjustment table,compatible with wheelchairs      ·4 sets of safety protection systems, increasing safety assurance
· Precision optical positioning, surpassing industry standards               ·Omni-directional mobile platform

Daily life scene ability training

ADLs training

Assist users in activities of daily living (ADL) training such as eating and grooming. Assess the recovery of limb function after each training stage based on changes in the range of motion of the arm. For example, transitioning from eating with a long-handled spoon to being able to eat with a regular spoon.

OT training

Incorporate therapeutic exercises using small objects such as balls, building blocks, and wooden pegboards to allow for natural and flexible movements in three dimensions. This allows for effortless arm mobility with minimal exertion.

Task-oriented training

Use the Syrebo® Hand Function Series products in conjunction with task-oriented training to facilitate more effective and effortless motor function rehabilitation. Gradually restore damaged neural pathways in the brain associated with movement.

Advanced 6 training modes:

Passive training

The rehabilitation glove can drive the affected hand to execute flexion and extension exercises, and the patient can simultaneously see the 3D hand of this hand on the screen.

Task-oriented Training

With the help of rehab glove and on-screen 3d animation,users can interact with real objects, which could further enhance patients' learning process and re-educate patients to use hand during the Activities of Daliy Living(ADLs).

Assistance Training

Syrebo rehabilitation glove is able to capture the patient's weak active movement then helps him amplify the movement, assists the patient to complete the active movement.

Bilateral Mirror Training

The healthy hand is used to drive the affected hand to achieve grasping action. And the simultaneous visual effects and proprioceptive feedback feeling and seeing hand) are able to stimulate patient's neuroplasticity.

Resistance Training

Power glove will give the patient an opposite force and the patient needs to complete the flexion and extension exercises under resistance.

Active Game Training

Multi interactive hand &brain combined games,enhance the immersion of hand rehabilitation,make training more interesting,improve patients willingness of active participation.

Applied principle

Moter Relearning Programme(MRP) Theory

Based on the theory of brain plasticity and brain functional reorganization, in order to better promote the functional reorganization of the brain, MRP needs many times repeated action training, so that patients can fully experience the normal motor feeling and required strength of each simple action to each group of complex actions, so as to better master and improve the motor control ability, and promote the coordinated movement of multiple muscle groups.

The closed-loop rehabilitation theory of “central-peripheral-central”

The Core Idea of the theory: the comprehensive application of central and peripheral interventions can better promote hand function rehabilitation.

Bilateral Synergy(BS) Theory

BS training principle: symmetrical movement of bilateral muscle groups of the same name at the same time activates similar neural networks in both hemispheres of the brain. Through bilateral training, when a symmetrical movement is completed, the same motion parameters of both hands can be realized through the communication between neurons, and gradually strengthened.

Motor Imagery(MI) Theory

Many studies proved that MI training is one of the important methods for clinical rehabilitation of hemiplegia. MI therapy combined with conventional rehabilitation training has a synergistic effect on stroke patients with hemiplegia, which can be further improved the upper limb function of stroke patients with hemiplegia and can significantly improve their FMA, MAS and muscle strength.

Medical Research

The effect is superior to conventional rehabilitation training methods such as simple motor imagery, mirror therapy, robot-assisted training, compulsory exercise, virtual reality therapy, and transcranial direct current stimulation.
Improve the performance of stroke patients in terms of hand motor function, quality of life and neuroplasticity, and these improvement effects still exist in the long-term follow-up after treatment.
Combined with conventional rehabilitation treatment, the upper limb part of the patient's FMA, the modified Bathel index, the modified Ashworth score and the upper limb manual muscle strength evaluation index were all significantly improved.

SY-HR08E training modes details

Passive training

In the passive training mode, the rehabilitation glove can drive the affected hand to execute flexion and extension exercises. The flexion time parameter and the extension time parameter can be adjusted individually to meet the different training needs of different users.

Fine Motor Training

According to the prompts, the patients complete the designated active gesture training, and can adjust the detailed movement parameters, gradually strengthen the completion of the movement, and improve the hand movement ability and coordination.

Passive Training + Task-oriented Training

Passive training is combined with task-oriented hand function training. Patients can actively participate in controlled exercise training and repeated reinforcement.

Assistance Training

The muscle force sensor captures the patient's active muscle contraction, recognizes the patient's active motor intention, and assists the patient to complete the full range of joint training.

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Bilateral Mirror Training

Symmetrical movements performed simultaneously by muscle groups on both sides of the brain can activate neural networks similar to those in the hemispheres on both sides of the brain.

Resistance Training

The resistance mode is divided into two intensity levels: 'low' and 'strong', which can adapt to the corresponding training mode according to the patient's individual recovery situation, and more effectively help the patient recover.

Interactive Game Training

Game training combined with the upper limb motor control training, Syrebo can stimulate the patients' interest of participating.

Manual Training

By holding the hand switch in the healthy hand, the grip of the dysfunctional hand can be controlled

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Strength & Coordination Evaluation

Integrate "scale coordination strength" assessment to provide precise guidance for rehabilitation treatment plans
Provide data-driven reports to track rehabilitation and provide clear trends of change

Pinch Grip Force Game Training

Game training combined with hand strength control training, Syrebo can stimulate the patients' interest of participating. The patients change from passive participants to active learners, enhancing, accelerating and inducing the central control ability of the affected hand.